Thursday, 17 October 2013

36 Hours

So after 36 hours of development spanned over 3 weeks, this is what I have... lousy menu, a ship, a projectile and some dumb AI. It is a beginning :)
I would post some screenshots earlier, but I had no idea how to do it. My game just completely ignores print screen button. So today. I spent and hour and added screenshot feature to my engine.
Totally worth it :)

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